Visual Effects / Technical Director Artist

Posts Tagged: projection

This is a tool to help artists set up camera projection in Maya for RenderMan. To set up a camera projection in RfM, there are multiple steps. This is frustrating for artists because it adds several extra steps that take much longer than usual. This tool solves that problem.This simple window will link/copy the necessary connection between projection nodes. Artists can now focus on the artistic part.   Installation Download the Package Unzip the downloaded file and rename it to prmanProjectionSetup. Then move the entire prmanProjectionSetup folder to the specified path: Mac OS X ~/Library/Preferences/Autodesk/maya/scripts Linux /maya/<version>/scripts Windows <drive>:\Documents and Settings\\My Documents\maya\scripts Then in a new instance of Maya, open the script editor and run the following in a Python tab:   from prmanProjectionSetup import cam_proj_setup_ui reload(cam_proj_setup_ui) cam_proj_setup_ui.create_ui()   If you’d like to know more about the Camera Projection workflow, Georg does a great job explaining the workflow on RenderMan Community. I hope […]

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